Item Use Script |
1 bonus2
2 bMagicAtkEle,Ele_All,3;
3 bonus
4 bMatk,2*(min(BaseLevel,100)/5);
5 if
6 (BaseLevel
7 =30)
8 bonus2
9 bMagicAtkEle,Ele_All,3;
10 if
11 (BaseLevel
12 =45)
13 bonus2
14 bMagicAtkEle,Ele_All,4;
15 if
16 (BaseLevel
17 =85)
18 bonus
19 bFixedCastrate,-300; |